{"title":"Card Games","description":"","products":[{"product_id":"among_the_stars-cardgames","title":"Among The Stars - New \/ Base Game","description":"\u003cp\u003eAmong the Stars takes place in a war-ravaged galaxy where the warring alien races have declared peace in the wake of a threat with the potential to destroy them all. An Alliance is established to build space stations throughout the galaxy in order to promote trade among the races, strengthen diplomatic relations, and defend against this impending threat. Each player takes the role of one of those races trying to build the greatest space station. Through card drafting, the players select locations, and use these to build their station, scoring victory points based on the placement. The construction lasts four years, and the alien race with the most points at the end wins.\u003c\/p\u003e","brand":"Artipia Games","offers":[{"title":"Default Title","offer_id":46970055885057,"sku":"10848","price":36.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/2dd81f20e63c.jpg?v=1764873853"},{"product_id":"gateway_uprising-cardgames","title":"Gateway: Uprising - New \/ Base Game","description":"\u003cp\u003ePlayers of the deck-building card game Gateway: Uprising take on the roles of insurgent wizards determined to reclaim the Great City of Gateway.\u003c\/p\u003e\n\n\u003cp\u003eEach player begins with the game with the same starter resources of basic insurgent wizards, merchants, and a magical Runestone - but from there the similarities end. Players will draft new wizards, heroes, and magical creatures into their ranks, building up an army to defeat and defend the different districts of Gateway.\u003c\/p\u003e\n\n\u003cp\u003eAfter successfully liberating a district, the player gains access to its unusual power, such as cheaper resources, additional defenses, or even the ability to magically damage foes from afar. Be warned: Not only will other rebel insurgents attempt to steal your districts away from you, but you'll also have to battle against the forces of Chancellor Gideon and an invading onslaught of terrible monsters called the Drueggar.\u003c\/p\u003e\n\n\u003cp\u003eTo aid you in this are Runestones - powerful one-time-use spells that can turn the tide of battle instantly or provide the player with a temporary boost to his coffers. However, once used, Runestones become empty shells and are discarded for the remainder of the game.\u003c\/p\u003e\n\n\u003cp\u003eTo win the game, players must collect victory points by defeating the city guard and Drueggar Horde, controlling important districts, or through special insurgent abilities they draft into their ranks. Don't delay and play the waiting game -- if the Drueggar manage to take all the city districts, it’s game over for both the insurgents and the innocent citizens of Gateway!\u003c\/p\u003e","brand":"CMON Global Limited","offers":[{"title":"Default Title","offer_id":46970082132225,"sku":"10663","price":34.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/6fc14b6ea5f9.png?v=1764876261"},{"product_id":"palaces-cardgames","title":"Palaces - Very Good \/ Base Game","description":"\u003cp\u003ePalaces is a deck-building bidding game in which you win cards and build towers.\u003c\/p\u003e\n\n\u003cp\u003eOn a turn, the active player chooses to draw from one of three stacks of cards, then all players bid or drop out. There is only one round of bidding per card. Bids are valued based on the size of a suit (e.g., three-of-a-kind beats two-of-a-kind, etc.), and if the size matches, you compare suits: Gold, Silver, Crystal, Marble. If size and suit match, compare a secondary bid (3 gold and 2 marble beats 3 gold and a silver).\u003c\/p\u003e\n\n\u003cp\u003eThe highest bidder activates the card's special effect and adds it to their discard pile. (Eventually it returns to their hand and activates again when in a winning bid.) The winner of the bid also gets to add a room to one of their two towers, while the other players draw cards. Play proceeds clockwise.\u003c\/p\u003e\n\n\u003cp\u003eEach player's two towers must match one another. The winner is the player with the tallest lower tower.\u003c\/p\u003e\n\n\u003cp\u003eUnlike most deck-building games, you do not void your hand after your turn. Players who win bids discard their bids to build their towers, while other players draw cards.\u003c\/p\u003e","brand":"Gorilla Games","offers":[{"title":"Default Title","offer_id":46970124665089,"sku":"10643","price":24.95,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/f292a39ac722.png?v=1764878186"},{"product_id":"leagues_of_adventure_rocket_race-cardgames","title":"Leagues of Adventure: Rocket Race - Very Good \/ Base Game","description":"\u003cp\u003eLeagues of Adventure: Rocket Race is a non-collectible steampunk card game for 2-6 players and is a game of Victorian Scientific Research, Ground-breaking Engineering, Financial Acumen, Heroic Endeavors, and a Dash of Luck.\u003c\/p\u003e\n\n\u003cp\u003eThe game pits players against each other who play Victorian Clubs or Leagues racing to complete mad-capped moon rockets and be the first to successfully land on the moon!\u003c\/p\u003e\n\n\u003cp\u003eIn the standard rules each turn players compete by bidding to obtain rocket components and they must have at least 1 propulsion system, 1 capsule and 1 steering mechanism before they can launch a rocket. Each of the components has a reliability score and by rolling 2d6 and getting a result equal to or lower than the combined reliability total means your rocket has successfully landed on the moon and you win the game!\u003c\/p\u003e\n\n\u003cp\u003eThere are also addtional rocket accessories which improves a rockets reliability. The game also includes advanced play rules which replace the bidding mechanic with a scientific research resource management system.\u003c\/p\u003e","brand":"Triple Ace Games","offers":[{"title":"Default Title","offer_id":46970105987329,"sku":"10833","price":24.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/1425691270f6.jpg?v=1764877146"},{"product_id":"attila-cardgames","title":"Attila - Very Good \/ Base Game","description":"\u003cp\u003eIn 375 A.D., Attila's mounted Huns overran Europe causing the Germanic tribes in their path to flee and penetrate the outer provinces of the declining Roman empire. In Attila, the players influence the migrations of the Germanic tribes to the Roman empire. The winner is the player who has exerted the best influence on the most successful of the tribes.\u003c\/p\u003e\n\n\u003cp\u003ePlayers have a hand of cards which correspond to the invading tribes. A turn consists firstly of playing a card and placing the matching tribal marker onto an area of the board, expanding from their start areas, then secondly either repeating this or increasing their influence in that tribe. If a province now contains 5 tribal markers in total, war breaks out between the tribes. The basic strength of each tribe is the number of markers there, but each player can add matching cards from their hand to boost this. The weakest tribe is eliminated (or rather, all tribes with the lowest total), leaving the province at peace and with no possibility of further tribal markers being added. Scoring occurs four times during the game at the end of each century; the first century ends after one war, the second after a further two and so on. The player with the most influence in each tribe scores 1 point for each tribe marker, the player in second place scores one point per area the tribe is in (thus if there is only one tribal marker of one sort in each area both 1st and 2nd will score the same). The influence a player gains increases in each century, so large swings in control are possible.\u003c\/p\u003e\n\n\u003cp\u003ePlayers are thus aiming to expand tribes in which they have the most influence (and conversely, are gaining influence in the tribes they expand) whilst at the same time trying to manipulate the timing and provinces where wars happen with a view to protecting their own favoured tribes and eliminating others. Gameplay is therefore not just about playing out as many of 'your' tribes as you can as you will need matching cards to defend with, and in any case may simply not have the right cards in hand. And sometimes you will want to provoke a conflict, for example by adding a tribe you don't have much influence in to finish an area where one of your favoured tribes is strong.\u003c\/p\u003e","brand":"Rio Grande Games","offers":[{"title":"Default Title","offer_id":46970057654529,"sku":"10678","price":99.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/b3697ad9c189.jpg?v=1764874002"},{"product_id":"ideology_the_war_of_ideas-cardgames","title":"Ideology: The War of Ideas - Like New \/ Base Game","description":"\u003cp\u003eIdeology is a 2-5 player game where each player symbolizes one of the 20th Century's most powerful Ideologies -- Capitalism, Islamic Fundamentalism, Imperialism, Communism, or Fascism. Starting with one global region completely under its sway, each Ideology attempts to influence and control the independent regions of the earth.\u003c\/p\u003e\n\n\u003cp\u003eEach Ideology will use economic, cultural, and military influence to bring countries under control. If a player has influence in a country in which you have influence, you can both engage in economic, cultural, and military conflict (depending on your diplomatic stance toward each other) to knock out your opponent's influence. 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Each player has a scoresheet with the numbers 2-12 in rows of red and yellow and the numbers 12-2 in rows of green and blue. To score points you want to mark off as many numbers as possible, but you can mark off a number only if it's to the right of all marked-off numbers in the same row.\u003c\/p\u003e\n\n\u003cp\u003eOn a turn, the active player rolls six dice: two white and one of each of the four colors listed above. Each player can choose to mark off the sum of the two white dice on one of their four rows, then the active player can choose to mark off the sum of one colored die and one white die in the row that's the same color as the die. The more marks you can make in a row, the higher your score for that row. Fail to cross off a number when you're the active player, however, and you must mark one of four penalty boxes on your scoresheet. If you mark off the 2 or 12 in a row and have at least five numbers marked in that row, you get to also mark off the padlock symbol in that row, locking everyone else out of this color.\u003c\/p\u003e\n\n\u003cp\u003eWhen either a player has four penalty boxes marked or a second color is locked, the game ends immediately. Players then tally their points for each color, sum these values, then subtract five points for each marked penalty box. Whoever has the highest score wins.\u003c\/p\u003e","brand":"Gamewright","offers":[{"title":"Default Title","offer_id":37260521668762,"sku":"CG-000000019-BASE","price":10.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/products\/qwixx_box_art_front.jpg?v=1607057500"},{"product_id":"keyforge_worlds_collide_standalone_expansion-cardgames","title":"Keyforge: Worlds Collide (Standalone Expansion) - New \/ Standalone Expansion","description":"\u003cp\u003eThe Crucible is about to be shaken up in Worlds Collide, the third age of KeyForge! In this continuation of the world's first Unique Deck Game, two brand-new Houses enter the fray as 284 new cards are seamlessly integrated into the existing card pool. With new Houses come more new keyword abilities and new styles of play to create an entirely new collection of Archon Decks for you to discover, explore, and master!\u003c\/p\u003e\n\n\u003cp\u003eThe KeyForge: Worlds Collide two-player starter set provides you with all the tools you need to either begin or expand your adventures on the Crucible, including two unique Worlds Collide archon decks, a quickstart rulebook, two poster playmats, and all the keys, tokens, and chain trackers you and your opponent need to start playing!\u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":46970101924097,"sku":"10723","price":16.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/a9bac7c076ce.jpg?v=1764877045"},{"product_id":"keyforge_age_of_ascension_expansion-cardgames","title":"Keyforge: Age of Ascension Archon Deck (Single Deck)","description":"\u003cp\u003eJourney deeper into the world of the Crucible in Age of Ascension, the second age of KeyForge! In this continuation of the world’s first Unique Deck Game, you will find 204 new cards seamlessly integrated into the card pool, creating an entirely new collection of Archon Decks for you to discover, explore, and master!\u003c\/p\u003e\n\u003cp\u003eEach Age of Ascension Archon Deck contains a single, ready-to-play 36-card deck.\u003c\/p\u003e\n\u003cp\u003eNOTE: This is a Keyforge deck for one player, KeyForge is a two-player game.\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eSPECIFICATIONS\u003c\/strong\u003e\u003cbr\u003e\u003c\/span\u003e\u003cspan\u003ePublisher: Fantasy Flight Games\u003cbr\u003eUniverse: KeyForge\u003cbr\u003eProduct Type: Strategy Games\u003cbr\u003eProduct Sub-Type: Expansion Pack\u003cbr\u003eMinimum Recommended Age: 14+\u003cbr\u003ePlayers (Minimum): 2\u003cbr\u003ePlayers (Maximum): 2\u003cbr\u003eGenres: Fantasy | Science Fiction | Two-Player Games\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003e\u003cstrong\u003eModel\u003c\/strong\u003e: KF03a\u003cbr\u003e\u003cstrong\u003eUPC\u003c\/strong\u003e: 841333107819\u003c\/span\u003e\u003c\/p\u003e","brand":"Fantasy Flight Games","offers":[{"title":"Default Title","offer_id":37260522553498,"sku":"CG-000000022-EXP","price":6.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/products\/age_of_ascension_box_art_front.jpg?v=1625004653"},{"product_id":"spot_it_fishing_standalone_expansion-cardgames","title":"Spot it! Fishing (Standalone Expansion) - New \/ Standalone Expansion","description":"\u003cp\u003eSpot it!, a.k.a. Dobble, is a simple pattern recognition game in which players try to find an image shown on two cards.\u003c\/p\u003e\n\n\u003cp\u003eEach card in original Spot it! features eight different symbols, with the symbols varying in size from one card to the next. Any two cards have exactly one symbol in common. For the basic Spot it! game, reveal one card, then another. Whoever spots the symbol in common on both cards claims the first card, then another card is revealed for players to search, and so on. Whoever has collected the most cards when the 55-card deck runs out wins!\u003c\/p\u003e\n\n\u003cp\u003eRules for different games – each an observation game with a speed element – are included with Spot it!, with the first player to find a match either gaining or getting rid of a card. Multiple versions of Spot it! have been published, with images in each version ranging from Halloween to hockey to baseball to San Francisco.\u003c\/p\u003e\n\n\u003cp\u003eThe game is sold as Spot it! in the USA and Dobble in Europe, with slight differences between the two editions.\u003c\/p\u003e\n\n\u003cp\u003eNote: some versions have fewer cards and fewer symbols per card. (E.g. 30 cards with 6 symbols each.): Spot it! 1,2,3\u003c\/p\u003e","brand":"Asmodee","offers":[{"title":"Default Title","offer_id":46970169295105,"sku":"10765","price":9.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/cd6d22d6008f.jpg?v=1764879375"},{"product_id":"7_wonders_duel_standalone_expansion-cardgames","title":"7 Wonders Duel (Standalone Expansion) - New \/ Standalone Expansion","description":"\u003cp\u003eIn many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to develop a civilization and complete wonders.\u003c\/p\u003e\n\n\u003cp\u003eWhat's different about 7 Wonders Duel is that, as the title suggests, the game is solely for two players, with the players not drafting cards simultaneously from hands of cards, but from a display of face-down and face-up cards arranged at the start of a round. A player can take a card only if it's not covered by any others, so timing comes into play as well as bonus moves that allow you to take a second card immediately. As in the original game, each card that you acquire can be built, discarded for coins, or used to construct a wonder.\u003c\/p\u003e\n\n\u003cp\u003eEach player starts with four wonder cards, and the construction of a wonder provides its owner with a special ability. Only seven wonders can be built, though, so one player will end up short.\u003c\/p\u003e\n\n\u003cp\u003ePlayers can purchase resources at any time from the bank, or they can gain cards during the game that provide them with resources for future building; as you acquire resources, the cost for those particular resources increases for your opponent, representing your dominance in this area.\u003c\/p\u003e\n\n\u003cp\u003eA player can win 7 Wonders Duel in one of three ways: each time you acquire a military card, you advance the military marker toward your opponent's capital, giving you a bonus at certain positions; if you reach the opponent's capital, you win the game immediately; similarly, if you acquire any six of seven different scientific symbols, you achieve scientific dominance and win immediately; if none of these situations occurs, then the player with the most points at the end of the game wins.\u003c\/p\u003e","brand":"Sombreros Productions","offers":[{"title":"Default Title","offer_id":46970052051201,"sku":"10615","price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/2cc8496b7641.jpg?v=1764873757"},{"product_id":"7_wonders_duel_pantheon_expansion-cardgames","title":"7 Wonders Duel: Pantheon (Expansion)","description":"\u003cp\u003eA pantheon from several civilizations — including Greek, Egyptian, and Middle-Eastern — gets added to 7 Wonders Duel in 7 Wonders Duel: Pantheon, with each god having its own power to help you or hinder your opponent.\u003c\/p\u003e\n\n\u003cp\u003eDuring Age I you collect mythology tokens — which allow you to choose which deities have a place in the Pantheon — and during Age II you collect offering tokens, which help you court those deities. Then, during Ages II and III, you can activate a god or goddess in the Pantheon instead of taking a card from the pyramid. To do so, you pay whatever that god or goddess demands from you in offerings, then place it next to your city.\u003c\/p\u003e\n\n\u003cp\u003eWith Isis on your side, you can use a card from the discard pile to construct one of your Wonders for free. Zeus, whose nod determines what happens and what does not, enables you to discard any single card from the card structure that you want, as well as any mythology or offering token that may be on it. The Phoenician goddess Tanit, whose people were renowned for trade, fills your coffers with twelve pieces of gold. Enki, the Sumerian god of crafts, technology, and creation, lets you choose one of two progress tokens. Minerva's ability to stop the conflict pawn from moving toward you can assist with a military victory or save you from military defeat.\u003c\/p\u003e\n\n\u003cp\u003eWhat's more, instead of adding three guild cards to the deck for Age III, you add three of five Grand Temples. Each Grand Temple belongs to a different Mediterranean culture, and if you possess a mythology token from that culture, you can build the temple for free. These temples are worth a total of 5, 12, or 21 points, depending on how many you build.\u003c\/p\u003e\n\n\u003cp\u003e7 Wonders Duel: Pantheon also includes two new Wonders: the Sanctuary (which gives you an additional turn and allows you to invoke deities at a reduced price) and the Divine Theater (which grants points and access to additional gods).\u003c\/p\u003e","brand":"Sombreros Productions","offers":[{"title":"Default Title","offer_id":37260535824538,"sku":"10745","price":24.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/597777142daf.jpg?v=1764873763"},{"product_id":"smash_up-cardgames","title":"Smash Up - New \/ Base Game","description":"\u003cp\u003eThe \"shufflebuilding\" game Smash Up begins with a simple premise: take the 20-card decks of two factions, shuffle them into a deck of forty cards, then compete to crush more Bases than your opponents! Each faction involves a different gaming mechanism - the pirates move the cards, the zombies bring back the cards from the discard pile, the dinosaurs have enormous power - and each combination of factions brings a different gaming experience.\u003c\/p\u003e\n\n\u003cp\u003eDuring the game, basic cards (each with their own difficulties and abilities) are at stake. You try to have the most power on the basis of your minions when the base is broken. Sounds easy? Is it easy when an opponent's Alien-Ninja decides to tie your minions to other Bases - flat Murder them? What happens when the Pirate-Dinosaur Full Sails player and frees King Rex to trample your minions in the ground, or when wizard-zombies use their mystic power to create an outbreak, suddenly flooding minions on the base of the discard pile? Or if you were facing a Zombie-Dinosaur player instead and he created an epidemic of massive beasts at the same time?!?\u003c\/p\u003e\n\n\u003cp\u003eWhen a base is smashed, each player in first, second and third place scores points. Fourth place? Sorry, brother, next time.\u003c\/p\u003e\n\n\u003cp\u003eWith eight different factions, Smash Up includes dozens of combinations to try. Pirate-Aliens play different Ninja-Aliens, for example. Which one will you use to crush your opponents?\u003c\/p\u003e\n\n\u003cp\u003eAnd did we mention dinosaurs have laser beams?\u003c\/p\u003e\n\n\u003cp\u003eIntegrates with:\u003cbr\u003e\nSmash Up: Munchkin\u003cbr\u003e\nSmash Up: Pretty Pretty Smash Up\u003cbr\u003e\nSmash Up: The Big Geeky Box\u003cbr\u003e\nSmash Up: Science Fiction Double Feature\u003cbr\u003e\nSmash Up: Monster Smash\u003cbr\u003e\nSmash Up: The Obligatory Cthulhu Set\u003cbr\u003e\nSmash Up: Awesome Level 9000\u003cbr\u003e\nSmash Up: It's Your Fault!\u003cbr\u003e\nSmash Up: Cease and Desist\u003cbr\u003e\n- Less\u003cbr\u003e\nAWARDS \u0026amp; HONORS\u003cbr\u003e\n2013 UK Games Expo Best General Card Game Winner\u003cbr\u003e\n2013 Origins Awards Best Traditional Card Game Nominee\u003cbr\u003e\n2013 Golden Geek Best Card Game Nominee\u003c\/p\u003e","brand":"Alderac Entertainment Group","offers":[{"title":"Default Title","offer_id":46970151928065,"sku":"10556","price":34.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/4dc0ba5f9ecd.jpg?v=1764879203"},{"product_id":"bears_vs-_babies_nsfw_expansion_pack_expansion-cardgames","title":"Bears vs Babies: NSFW Booster Pack - New \/ Expansion","description":"\u003cp\u003e\u003cspan style=\"color: #ff2a00;\"\u003e\u003cstrong\u003eNOTE:\u003c\/strong\u003e \u003c\/span\u003eThis product is only available for Local Pickup and Local Delivery. Any questions, please call or message the Customer Care Team.\u003c\/p\u003e\n\u003cp\u003eBears vs Babies: NSFW Booster Pack includes non-kid friendly cards for use in the Bears vs Babies base game.\u003cbr\u003e\u003c\/p\u003e","brand":"Exploding Kittens","offers":[{"title":"Default Title","offer_id":46970059817217,"sku":"10693","price":8.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0242\/1522\/4400\/files\/974293a2d99c.jpg?v=1764874344"},{"product_id":"star_wars_destiny_empire_at_war_booster_pack_841333104177","title":"Star Wars Destiny: Empire at War Booster Pack Single - New \/ Expansion","description":"\u003cp\u003eFrom the Clone Wars to the rise of the First Order, the Star Wars galaxy is constantly in a state of turmoil. 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